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- Vol. 3 Issue 3
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Automating Pacman with Deep Q-Learning Using PYgame
Authors
1Assistant Professor, Computer Science and Engineering, CMR Technical Campus, Hyderabad, India. 234Student, Computer Science and Engineering, CMR Technical Campus, Hyderabad, India.
Article Information
- DOI
- No DOI
- Published In
- Volume 3, Issue 3 (2022)
- Published Online
- May-June 2022
- Pages
- 437-439
- Article Type
- Research Article
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- No DOI available for cross-reference
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